23M053 Games and Artificial Intelligence: From Chess to Angry Birds

Date & Time:
Date: 10.04.2023 (Mon)
Time: 2:30pm - 3:30pm

Venue:
Lecture Hall, Hong Kong Space Museum

Suitable For:
Public

Language:
Cantonese
Games and Artificial Intelligence: From Chess to Angry BirdsPhoto
Games are often used as test-beds for development of Artificial Intelligence (AI) techniques. One of the reasons is that games share similar problems with the real world but with simpler rules and clearer objectives. While early research efforts were directed to classic board games, in recent years, computer games have received much attention. Various AI competitions have been held regularly, including the competitions of Angry Birds, Ms. Pac-Man, StarCraft and Fighting Games. When will AI exceed human performance? In this talk, the performance of AI in various games and the difficulties of the problems will be discussed.

Speaker:
Mr. Bruce Tong Kwong-bun (Senior Lecturer, School of Science and Technology, Hong Kong Metropolitan University)
Programme Type: Lecture
Subject Area: Technology and Engineering
Photo Credit: higyou
Organised By: Hong Kong Metropolitan University
In Association With: HK Science Museum
Capacity:
193
Price:
Enrolment Period:
Not applicable
Enrolment Procedures:
Free admission on a first come, first served basis
Enquiry:
Last updated at: 06-03-2023